#ifndef APLICATION_H
#define APLICATION_H
class Aplication
{

    private Game game;
    private NetHandler* netHandler;
    private ProxyClient proxyClient;
    private ProxyServer proxyServer;
    private InputCapturer inputCapturer;
    private Menu menu;

    public void newGame(){}
    public void endGame(){}
}


#endif // APLICATION_H
